5.0-19636 |
9meses, 2semanasatrás |
VideoCommon: don't reject game textures which have the wrong size (PR #11930 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19634 |
9meses, 2semanasatrás |
Common: Move DebugInterface.h into Core (PR #11940 de lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19632 |
9meses, 2semanasatrás |
Remove NKit data when extracting a GCN/Wii disc volume (PR #11863 de Minty-Meeo) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19630 |
9meses, 2semanasatrás |
BreakpointDialog: Mark breakpoint help text as translatable (PR #11939 de lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19628 |
9meses, 2semanasatrás |
ParallelProgressDialog: Initialize all data members (PR #11938 de lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19625 |
9meses, 2semanasatrás |
SkylanderPortalWindow: Detranslate unnecessary strings (PR #11937 de lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19623 |
9meses, 2semanasatrás |
InfinityBaseWindow: Remove unnecessary system instance accessor (PR #11936 de lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19621 |
9meses, 2semanasatrás |
Android: Fix use of deprecated JVM flag (PR #11931 de t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19619 |
9meses, 2semanasatrás |
Improve stack frames for profilers (PR #10976 de TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
|
5.0-19615 |
9meses, 2semanasatrás |
Android: Fix Adrenotools in release builds (PR #11928 de K0bin) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19613 |
9meses, 2semanasatrás |
Android: Check file name extensions locale-independently (PR #11927 de JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19611 |
9meses, 3semanasatrás |
Implement loading custom drivers on Android (PR #11867 de K0bin) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19608 |
9meses, 3semanasatrás |
Android: Convert "fragments" package to Kotlin (PR #11921 de t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19603 |
9meses, 3semanasatrás |
Common:AGL: Support making temporary contexts from the main thread (PR #11917 de TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19601 |
9meses, 3semanasatrás |
VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available (PR #11911 de TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19599 |
9meses, 3semanasatrás |
Qt: Add float config tooltip slider (PR #11900 de Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19597 |
9meses, 3semanasatrás |
OpenGL: Check the list of supported AA modes instead of hardcoding (PR #11699 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19593 |
9meses, 3semanasatrás |
VideoBackends: add support to allow rendering to multiple output targets (PR #11859 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19590 |
9meses, 3semanasatrás |
VideoCommon: add additional error logs for asset loading and don't crash when asset no longer exists on reload (PR #11912 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19587 |
9meses, 3semanasatrás |
VideoCommon: migrate texture packs to use the asset loader system (PR #11681 de iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|